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          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
      </Links>
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components />
      </Conditionals>
      <OnEnterScripts>
        <ScriptCall>
          <Data>
            <FullName>Void SetEndGameSlide(Int32)</FullName>
            <Parameters>
              <string>19</string>
            </Parameters>
          </Data>
        </ScriptCall>
      </OnEnterScripts>
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>false</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>122</NodeID>
      <Comments>Heritage Hill, Quest Incomplete</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>24</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsQuestEndStateTriggered(String, Int32)</FullName>
              <Parameters>
                <string>assets/data/quests/critical_path/act_2/cp_qst_heritage_hill.quest</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>true</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsQuestEndStateTriggered(String, Int32)</FullName>
              <Parameters>
                <string>assets/data/quests/critical_path/act_2/cp_qst_heritage_hill.quest</string>
                <string>1</string>
              </Parameters>
            </Data>
            <Not>true</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsQuestEndStateTriggered(String, Int32)</FullName>
              <Parameters>
                <string>assets/data/quests/critical_path/act_2/cp_qst_heritage_hill.quest</string>
                <string>2</string>
              </Parameters>
            </Data>
            <Not>true</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts>
        <ScriptCall>
          <Data>
            <FullName>Void SetEndGameSlide(Int32)</FullName>
            <Parameters>
              <string>27</string>
            </Parameters>
          </Data>
        </ScriptCall>
      </OnEnterScripts>
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>true</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="BankNode">
      <NodeID>123</NodeID>
      <Comments />
      <PackageID>1</PackageID>
      <ContainerNodeID>-1</ContainerNodeID>
      <Links>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>55</ToNodeID>
          <PointsToGhost>false</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>59</ToNodeID>
          <PointsToGhost>true</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>66</ToNodeID>
          <PointsToGhost>true</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>69</ToNodeID>
          <PointsToGhost>true</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>72</ToNodeID>
          <PointsToGhost>true</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>76</ToNodeID>
          <PointsToGhost>true</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>123</FromNodeID>
          <ToNodeID>77</ToNodeID>
          <PointsToGhost>true</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
      </Links>
      <ClassExtender>
        <ExtendedProperties />
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components />
      </Conditionals>
      <OnEnterScripts />
      <OnExitScripts />
      <OnUpdateScripts />
      <BankNodePlayType>PlayAll</BankNodePlayType>
      <Persistence>None</Persistence>
      <ChildNodeIDs>
        <int>5</int>
        <int>7</int>
        <int>6</int>
        <int>8</int>
      </ChildNodeIDs>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>124</NodeID>
      <Comments>Sagani: never found Persoq</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>76</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>n_Sagani_Quest_Stage</string>
                <string>GreaterThan</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>n_Sagani_Quest_Stage</string>
                <string>LessThan</string>
                <string>4</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>b_Sagani_dead</string>
                <string>EqualTo</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts>
        <ScriptCall>
          <Data>
            <FullName>Void SetEndGameSlide(Int32)</FullName>
            <Parameters>
              <string>44</string>
            </Parameters>
          </Data>
        </ScriptCall>
      </OnEnterScripts>
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>true</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>125</NodeID>
      <Comments>Sagani: never found Persoq 2</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>76</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>n_Sagani_Quest_Stage</string>
                <string>GreaterThan</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>n_Sagani_Quest_Stage</string>
                <string>LessThan</string>
                <string>4</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>b_Sagani_dead</string>
                <string>EqualTo</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts />
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>true</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>126</NodeID>
      <Comments>Sagani: never found Persoq 3</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>76</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>n_Sagani_Quest_Stage</string>
                <string>GreaterThan</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>n_Sagani_Quest_Stage</string>
                <string>LessThan</string>
                <string>4</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>b_Sagani_dead</string>
                <string>EqualTo</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts />
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>true</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>127</NodeID>
      <Comments>quest unfinished</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>55</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>b_Eder_Dead</string>
                <string>EqualTo</string>
                <string>0</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>b_Eder_Available</string>
                <string>EqualTo</string>
                <string>1</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts>
        <ScriptCall>
          <Data>
            <FullName>Void SetEndGameSlide(Int32)</FullName>
            <Parameters>
              <string>39</string>
            </Parameters>
          </Data>
        </ScriptCall>
      </OnEnterScripts>
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>false</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>128</NodeID>
      <Comments>Early credits: killed Lady Webb</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>-1</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>nEarlyCreditsScenario</string>
                <string>EqualTo</string>
                <string>1</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts>
        <ScriptCall>
          <Data>
            <FullName>Void SetEndGameSlide(Int32)</FullName>
            <Parameters>
              <string>0</string>
            </Parameters>
          </Data>
        </ScriptCall>
        <ScriptCall>
          <Data>
            <FullName>Void PlayScriptedMusic(String, Boolean, FadeType, Single, Single, Single, Boolean)</FullName>
            <Parameters>
              <string>mus_scr\mus_scr_01_intro_10_machine_end</string>
              <string>True</string>
              <string>FadeOutPauseFadeIn</string>
              <string>0.5</string>
              <string>0.5</string>
              <string>0.5</string>
              <string>false</string>
            </Parameters>
          </Data>
        </ScriptCall>
      </OnEnterScripts>
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>true</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>129</NodeID>
      <Comments>Early credits: jumped into Burial Isle Pit without help</Comments>
      <PackageID>1</PackageID>
      <ContainerNodeID>-1</ContainerNodeID>
      <Links />
      <ClassExtender>
        <ExtendedProperties>
          <string>PersistOnCombatStart,False</string>
          <string>SuppressIlluminatedLetter,False</string>
        </ExtendedProperties>
      </ClassExtender>
      <Conditionals>
        <Operator>And</Operator>
        <Components>
          <ExpressionComponent xsi:type="ConditionalCall">
            <Data>
              <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
              <Parameters>
                <string>nEarlyCreditsScenario</string>
                <string>EqualTo</string>
                <string>2</string>
              </Parameters>
            </Data>
            <Not>false</Not>
            <Operator>And</Operator>
          </ExpressionComponent>
        </Components>
      </Conditionals>
      <OnEnterScripts>
        <ScriptCall>
          <Data>
            <FullName>Void SetEndGameSlide(Int32)</FullName>
            <Parameters>
              <string>1</string>
            </Parameters>
          </Data>
        </ScriptCall>
        <ScriptCall>
          <Data>
            <FullName>Void PlayScriptedMusic(String, Boolean, FadeType, Single, Single, Single, Boolean)</FullName>
            <Parameters>
              <string>mus_scr\mus_scr_01_intro_10_machine_end</string>
              <string>True</string>
              <string>FadeOutPauseFadeIn</string>
              <string>0.5</string>
              <string>0.5</string>
              <string>0.5</string>
              <string>false</string>
            </Parameters>
          </Data>
        </ScriptCall>
      </OnEnterScripts>
      <OnExitScripts />
      <OnUpdateScripts />
      <NotSkippable>false</NotSkippable>
      <IsQuestionNode>false</IsQuestionNode>
      <HideSpeaker>false</HideSpeaker>
      <IsTempText>false</IsTempText>
      <IsMultiline>false</IsMultiline>
      <PlayVOAs3DSound>false</PlayVOAs3DSound>
      <PlayType>Normal</PlayType>
      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
      <VOFilename />
      <VoiceType />
      <ExcludedSpeakerClasses />
      <ExcludedListenerClasses />
      <IncludedSpeakerClasses />
      <IncludedListenerClasses />
      <ActorDirection />
      <SpeakerGuid>ff851aff-6768-481f-b72f-4adbe4379627</SpeakerGuid>
      <ListenerGuid>b1a8e901-0000-0000-0000-000000000000</ListenerGuid>
    </FlowChartNode>
    <FlowChartNode xsi:type="TalkNode">
      <NodeID>131</NodeID>
      <Comments />
      <PackageID>1</PackageID>
      <ContainerNodeID>-1</ContainerNodeID>
      <Links>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>131</FromNodeID>
          <ToNodeID>134</ToNodeID>
          <PointsToGhost>false</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
        <FlowChartLink xsi:type="DialogueLink">
          <FromNodeID>131</FromNodeID>
          <ToNodeID>28</ToNodeID>
          <PointsToGhost>false</PointsToGhost>
          <ClassExtender>
            <ExtendedProperties />
          </ClassExtender>
          <RandomWeight>1</RandomWeight>
          <PlayQuestionNodeVO>true</PlayQuestionNodeVO>
          <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay>
        </FlowChartLink>
      </Links>
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        <ExtendedProperties>
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        <Operator>And</Operator>
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      <HideSpeaker>false</HideSpeaker>
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      <IsMultiline>true</IsMultiline>
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      <Persistence>None</Persistence>
      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
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            <Data>
              <FullName>Boolean IsItemCount(String, Operator, Int32)</FullName>
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                <string>Quest_Item_Anamfath_Baby</string>
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      <IsMultiline>false</IsMultiline>
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      <PlayType>Normal</PlayType>
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      <NoPlayRandomWeight>0</NoPlayRandomWeight>
      <DisplayType>Conversation</DisplayType>
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                  <FullName>Boolean IsGlobalValue(String, Operator, Int32)</FullName>
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        </ScriptCall>
        <ScriptCall>
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